Friday 13 December 2013

Animation


The Disaster!!!

The animation side of this animation didn’t go as planned because of poly’s and verts explained in previous posts, it was more difficult animating to a good standard and since a lot of work was lost and had to be remade it did add some pressure towards the final hand in.

While animating the university computers could not handle the polygon sizes too well which came from a well detailed island so one way in which we as a group found away around this was to hide and remove sections of the island which where not going to be visible in the shot so that the project would load quicker.

The animation that was created from 1106716 was to basically blow up one of the destroyers in the scene. This was completed but not to a standard in which it should be and this was due to things like university computers crashing and also when taking the work home the animation would load but it would take almost double the time to add a particle effect or explosion.

This is why for example the destroyer which has smoke coming from it is not supported by flames because to add flames would have been very time consuming and would have risked the deadline date.  Also camera angles where quite difficult to obtain because of the size of the file it was difficult to add path constraints to the cameras because you would have to render the animation to see the sequence well enough to make any changes.

Also the render became an issue because when the sequence were rendered to avi although they where the same size as the TARGA they came out much smaller and therefore did not fit with the rest of the animation sequences and because of time issues these scenes had to be stretched, this is why half way through the animation there is a slight pixilation.

Overall the animation was not a success for this project and did effect the final outcome of the full animation sequence but a lot has been learned from these errors that occurred. 

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